Hey everyone, Elias here, back with another deep dive from the RivalSector.com command center. With the fall gaming season in full swing, there’s one title on the horizon that I absolutely cannot stop thinking about. It’s a game that ditches the epic, city-leveling brawls for something far more treacherous: inter-office memos and team-building exercises. I’m talking about “Dispatch,” the debut title from AdHoc Studio, and it’s poised to be one of the most refreshingly original games of the year.
With its release just around the corner, the hype is palpable. We know the high-level pitch: a superhero workplace comedy where you manage a team of misfit, ex-villain heroes from a dispatcher’s desk. But what should we really expect when we clock in for our first shift on October 22nd? As someone who has followed this project from its earliest announcement, I’m here to break down the key elements that I believe will define the “Dispatch” experience. This is more than just another narrative game, it’s an evolution of the genre, and here’s what you should expect from it.
Expect a Narrative That Redefines Player Choice

Let’s start with the developers themselves. AdHoc Studio is a team forged in the fires of Telltale Games. These are the storytellers who gave us emotionally devastating choices in “The Walking Dead” and nail-biting intrigue in “The Wolf Among Us.” That pedigree alone sets an incredibly high bar for the quality of writing and character development we should anticipate in “Dispatch.” Expect a story that operates on multiple levels. On the surface, you will get a hilarious sitcom about super-powered screw-ups. But underneath that comedic veneer, I expect a deeply personal story about failure, redemption, and finding your place in the world after your glory days are over.
The protagonist, Robert Robertson, is a fallen hero. Voiced by the incredible Aaron Paul, his journey from the high-flying Mecha Man to a desk-jockey dispatcher is the perfect setup for a compelling character arc. We should expect our choices to not only affect the mission outcomes but also to shape Robert’s internal struggle. Will we guide him toward gracefully accepting his new role, or will we feed his obsession with reclaiming his past, potentially alienating his new team in the process? The team at AdHoc are masters of crafting choices that have no easy “good” or “bad” answer, forcing you to make difficult calls with long-lasting, often unexpected consequences. Expect to pause the game frequently, staring at dialogue options while a timer ticks down, feeling the genuine weight of your decisions.
Expect Gameplay That Challenges Your Brain

While the Telltale DNA is strong, “Dispatch” is not just an interactive story. AdHoc has been very clear that they are building a game with real strategic meat on its bones. This is where I think the game will truly surprise people. We should expect a gameplay loop that is genuinely challenging and engaging, blending narrative with light management-simulation elements.
Your primary interface will be the dispatcher’s console, featuring a strategic map of the city. Emergencies will pop up in real-time, and you will be the one making the calls. This isn’t a simple case of matching a hero to a mission. You will need to analyze the situation and consider your team’s unique abilities, their current mental state, their cooldown timers, and even their petty rivalries with each other. Sending the hot-headed pyromancer to a delicate hostage situation might be a recipe for disaster, even if he’s your only available asset. Expect to feel like a real field commander, where a single bad call can lead to mission failure, public outrage, and a very angry email from HR. This strategic layer ensures that “Dispatch” will be a game you play, not just one you watch.
Expect an All-Star Cast to Deliver Comedic Gold

A comedy lives or dies by its performances, and the voice cast AdHoc has assembled for “Dispatch” is nothing short of phenomenal. It’s a murderer’s row of talent from Hollywood, the voice-acting world, and the top tier of content creation. This isn’t just stunt casting, it’s a clear investment in making these characters feel vibrant, funny, and authentic.
Actor | Known For |
Aaron Paul | Breaking Bad, Westworld |
Jeffrey Wright | Westworld, The Batman |
Laura Bailey | The Last of Us Part II, Critical Role |
Travis Willingham | Critical Role, Fullmetal Alchemist |
Matthew Mercer | Critical Role, Overwatch |
Erin Yvette | The Wolf Among Us, Oxenfree |
This is just a fraction of the full cast, but it tells you everything you need to know. We should expect performances that elevate an already sharp script into something special. The comedic timing of seasoned actors, combined with the raw energy of personalities like Jacksepticeye and Cr1TiKaL, is going to create a truly unique and hilarious ensemble. Expect banter that crackles with chemistry, emotional moments that hit with surprising weight, and line deliveries that you will be quoting long after you finish the game. This level of talent ensures the characters will be the heart and soul of the experience.
Expect an Episodic Launch That Fuels the Hype

“Dispatch” is embracing an episodic release schedule, a format that I believe is perfect for a narrative-driven game like this. Instead of a single, massive content drop that people binge over a weekend, we will get to experience the story together as a community over several weeks.
Here is the launch schedule we have confirmed:
- Episodes 1 & 2: Releasing October 22, 2025
- Episodes 3 & 4: Releasing October 29, 2025
- Episodes 5 & 6: Releasing November 5, 2025
- Episodes 7 & 8: Releasing November 12, 2025
Expect this release model to create a “water cooler” effect. Each week, forums, social media, and Discord servers will light up with discussions about the latest plot twists and toughest decisions. It transforms the solitary act of playing a single-player game into a shared, communal event. This weekly cadence builds suspense and gives players time to really digest the story and speculate about what comes next. It’s a smart move that will keep “Dispatch” in the gaming conversation for its entire first month and beyond.
My Final Verdict: Prepare for Something Special

So, what should we expect from “Dispatch”? Expect a game that respects your intelligence with a branching, consequential story. Expect a game that makes you laugh out loud with its witty script and perfectly delivered performances. Expect a game that engages you with a layer of strategy that makes your choices feel both personal and tactical. And expect a game that will bring the gaming community together with its exciting episodic release.
I truly believe AdHoc Studio is on the verge of delivering one of the most memorable titles of 2025. It’s a breath of fresh air in a landscape often crowded with sequels and familiar genres. It’s a game with a strong identity, a clear vision, and the world-class talent to back it up. I, for one, have already cleared my schedule for October 22nd.
What are you most excited to see in “Dispatch”? Are you ready to manage the world’s most dysfunctional super-team? Drop your thoughts in the comments below. For more previews and analysis on the games you need to know about, be sure to explore our Gaming Insights category right here on RivalSector.