Ultron Marvel Rivals
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Ultron Marvel Rivals Abilities: A Complete Guide to His Kit

Hello again, everyone. Elias here, your go-to analyst at Rivalsector.com. Just when we thought we had a handle on the hero roles in Marvel Rivals, NetEase drops a character that completely redefines what it means to be a Support. Today, we’re plugging into the hivemind of the single greatest threat to humanity, the sentient A.I. himself, Ultron. We have the official in-game ability list, and I can tell you right now, this is no passive, stay-in-the-back healer. Ultron is a master puppeteer, a battlefield commander who supports his allies by overwhelming his enemies with calculated, robotic perfection. Let’s dissect the code and see what makes this machine tick.

The Mastermind: Ultron’s Role and Playstyle

Ultron Marvel Rivals

Looking at this kit, Ultron is a high-difficulty Commander Support. His entire playstyle revolves around managing his drones to provide healing and buffs to his allies while simultaneously contributing a significant amount of damage. He isn’t designed to pump out massive, direct healing like some supports you might be used to. Instead, he provides strategic advantages through area control, supplemental damage, and by granting allies Bonus Health, a powerful overshield that can prevent incoming burst damage.

Playing Ultron will require immense situational awareness. You’ll need to constantly track your allies’ positions to send them healing drones, manage your own position with your flight ability to avoid being eliminated, and identify the perfect moments to unleash your drone swarms to turn a team fight. He has an incredibly high skill ceiling. In the right hands, he will be an unstoppable force multiplier, but a mismanaged Ultron could leave his team vulnerable. He is the chess master, and the battlefield is his board.

The Official Kit: Attacks and Abilities

Let’s break down the programming behind Ultron’s powerful abilities. His kit is a beautiful symphony of interconnected drone commands that reward strategic thinking.

Attack

Ultron has one primary method of dealing direct damage, a consistent and reliable energy beam.

Encephalo-Ray

This is Ultron’s main attack, a sustained burning energy beam. This functions as a consistent source of pressure, similar to other beam-style weapons in hero shooters. You can use it to finish off weakened enemies, help break enemy shields, or simply force enemy players to respect your line of sight. While your main job is supporting, a good Ultron player will be weaving in damage with the Encephalo-Ray whenever there is downtime.

Abilities

These are the core commands that showcase Ultron’s unique support and damage capabilities.

Rage of Ultron (Ultimate)

Ultron Ultimate

This is Ultron’s game-changing ultimate ability. He summons a swarm of Ultron Drones that fire their own Encephalo-Rays, damaging enemies or healing allies. Critically, the ability description notes that it deals enhanced damage against Bonus Health. This creates a fascinating synergy with his own kit. You can use another ability, Imperative: Firewall, to grant enemies Bonus Health before popping your ultimate to melt them with focused fire. This ultimate is a devastating area denial tool that can win a team fight by itself, either by overwhelming an objective with damage or providing critical healing in a wide area.

Dynamic Flight (LSHIFT)

Ultron Charge

Every top-tier support needs a get-out-of-jail-free card, and this is Ultron’s. He performs a quick dash in his current direction of movement and then enters an “Accelerated state.” This is a vital mobility tool for repositioning. You can use it to escape an enemy diver, quickly fly to an ally on high ground who needs healing, or chase down a fleeing enemy to finish them with your Encephalo-Ray. Mastering the movement from Dynamic Flight will be crucial for staying alive and maintaining optimal positioning.

Imperative: Patch (E)

This is Ultron’s primary single-target healing ability. He commands a giant drone to follow a specific ally, constantly healing them. The description notes “with more healing for the designated ally,” which suggests this drone provides a powerful, focused stream of regeneration. This is the ability you use to enable your frontline tank to push forward or to save a focused teammate from certain death. It also has a hidden, critical function: the ally you “patch” becomes the focal point for your other abilities.

Imperative: Firewall

This is Ultron’s signature buffing ability and what makes him so unique. He summons drones that grant Bonus Health to allies within a certain range. This range is centered on two points: Ultron himself, and the ally currently marked by Imperative: Patch. This is a brilliant piece of game design. It forces you to think strategically about who you patch and where you position yourself. You can patch your tank who is pushing forward, then position yourself in the backline to grant Bonus Health to both the front and the back of your formation. This AoE overshield is perfect for mitigating damage right before a big team fight.

Team-Ups and Strategy

Ultron’s design as a super-genius A.I. is perfectly reflected in his powerful and complex Team-Up ability.

  • Nano Ray: This is an incredible three-person team-up with Iron Man and Squirrel Girl. Ultron’s Encephalo-Ray upgrades to a Nano-Ray that both damages enemies and heals allies. Simultaneously, Squirrel Girl gains a new ability to ride one of Iron Man’s missiles as a homing projectile. This is a complex but potentially devastating combo that can wipe a team with overwhelming damage and healing.

Your core strategy as Ultron is all about proactive support. You should be using Imperative: Firewall just before a fight begins to give your team a health advantage. Your Imperative: Patch should almost always be active on whichever ally is about to take the most pressure. Always be mindful of your own positioning, using Dynamic Flight to stay safe and to create optimal angles for your Imperative: Firewall. The ultimate combo is to use Firewall, wait for the enemy to engage, and then activate Rage of Ultron to shred the Bonus Health you just gave them for maximum damage.

Final Bottom

Ultron is not a simple support hero, and that’s what makes him so exciting. He is a complex, high-skill commander who will reward players with excellent game sense and resource management. His ability to grant Bonus Health, deal significant AoE damage with his ultimate, and support allies from afar with drones makes him a one-of-a-kind addition to the roster. I predict that in the hands of a true strategist, Ultron will be a must-pick hero, capable of controlling the entire pace of a match through superior calculation.

I am personally thrilled to get my hands on such a high-skill character. What do you think of Ultron’s kit? Are you excited for a support that plays like a battlefield commander? Let us know your thoughts in the comments, and for more deep dives into the game’s most complex heroes, be sure to check out our full Marvel Rivals category right here at Rivalsector.com.

Elias Daughtry is an expert on Marvel Rivals, specializing in meta-game analysis and the development of effective strategies. His articles are a valuable resource for anyone aiming to succeed in ranked matches and climb the ladder.

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